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The Web wizard's guide to Shockwave / James G. Lengel.

By: Series: Addison Wesley's Web wizard seriesPublication details: Boston : Addison Wesley, c2003.Description: xii, 195 p. : col. ill. ; 23 cmISBN:
  • 0321121724 (pbk.)
Other title:
  • Shockwave
Subject(s): DDC classification:
  • 006.78769 22 LEN
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Holdings
Item type Current library Call number Copy number Status Date due Barcode
Book Open Access Book Open Access Engineering Library 006.78769 LEN (Browse shelf(Opens below)) 1 Available BUML23112332

Content

Chapter One
Shockwave: The possibilities
Examples of shockwave on the Web
Nine forms of interactivity
How Shockwave works
etc.

Chapter Two
The Shockwave development environment
Director's stage, cast and score
Actors; Text,images Sounds, Music and Video
Time: Frames, Scenes, Movies and Markers
Movement: Sprite position and types
etc.

Chapter Three
Planning and preparing
Planning the Shockwave project
Organizing and labeling the production
Preparing the Media elements

Chapter Four
Putting the Cast on the stage
Confirming the Setup
Importing the Actors
Placing the cast on the stage

Chapter Five
Making things move
Types of animation
Animation concepts
Creating path animation
Creating parts- in-place animation
etc.

Chapter Six
Building basic interaction
How scripts work
Writing navigation scripts
Controlling transitions
Controlling tempo
etc.

Chapter Seven
Creating complex interaction
Animating with Lingo Scripts
Controlling and modifying sprites with scripts
Enabling text functions with Lingo
Interacting with sound
etc.

Chapter Eight
Publishing your project
Reviewing and testing your project
Creating a shockwave file
Posting your project to a web server
Managing the user experience



Includes index: p. 187- 194

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