3D machine techniques : where inspiration, techniques, and digital art meet / edited by Duncan Evans.
Series: Digital mayhemPublisher: Burlington, MA : Focal Press, c2015Description: 320 p. : col. ill. ; 28 cmISBN:- 9780240525990 (pbk.)
- 9780240526072 (ebk)
- 006.693 22 DIG
Item type | Current library | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|
Book Closed Access | Engineering Library | 006.693 DIG 1 (Browse shelf(Opens below)) | 1 | Available | BUML23080398 | |
Book Closed Access | Engineering Library | 006.693 DIG 2 (Browse shelf(Opens below)) | 2 | Available | BUML23080399 |
Browsing Engineering Library shelves Close shelf browser (Hides shelf browser)
Contents
SECTION 1: PREVIZ FOR MACHINES
CHAPTER 1: SOFTWARE CHOICES
Composition
Render camera lenses
Using depth-of-field
Colour temperature
Stereoscopic imagery
SECTION 2: MACHINE MASTERS AT WORK
CHAPTER 2: CARS
Creating the Lamborghini aventador
Morning glory
Corvette stingray
1927 Duesenberg
Blitzen Benz
Etc.
CHAPTER 3: INDUSTRIAL AND AGRICULTURAL
Diesel generator
EGR-8 Mob welder
Spider Crane
Industrial power
CHAPTER 4: POWERED FLIGHT
Boeing price
MG-21
Antoinette
Model and texture the space shuttle
CHAPTER 5: MOTORBIKES
Suzuki RMZ450
Moto Lito
Creating a Cafe Racer
Bonus Image
CHAPTER 6: TRAINS AND TRAMS
Street Davis
Gagarin
Monorail
Baldwin Steam Train
Building the Lisbon Tram
CHAPTER 7: GROUND-BASED MILITARY
Building the military machine
Tank
Abrams MBT
V1 Tiger
Heavy duty action with the HEMMT-M1075
CHAPTER 8: NAUTICAL
The escort
Black pearl
The lost keys
Lost at sea
CHAPTER 9: STEAMPUNK
The flying Dunchess
Enemies or Allies
Creating a steampunk air fleet
CHAPTER 10: ROBOTS
Sculpting a glamorous android
AEG27_CERN
Rebuid
Captain-TE
Robot
Etc.
CHAPTER 11: SCI-FI VEHICLES
Racer A
Crater City
Airship concept
Post-apocalyptic warfare
CHAPTER 12: SCI-FI SPACESHIPS
Roof, Rocket, beyond
Spaceship over Madrid
Mining Colony
Refiller Cargo Terminal
Creating a heavily armoured spaceship
SECTON 3: POST PRODUCTION EDITING
CHAPTER 13: Using Speed
Using Speed
Effects of Depth
Getting Dirty
Getting the right size for your render
Selecting colour profiles
CHAPTER 14: Resources and Acknowledgements
Includes index p. 318-320
There are no comments on this title.