Nurbs Modeling
Description: xvi; 487 p. : ill. ; 23 cmSubject(s): DDC classification:- 22 006.6 MAY
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Engineering Library | 006.6 MAY 1 (Browse shelf(Opens below)) | 1 | Available | BUML23112257 |
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006.6 MAY 1 Using MAYA Dynamic | 006.6 MAY 1 Maya Games / | 006.6 MAY 1 Expressions / | 006.6 MAY 1 Nurbs Modeling | 006.6 MAY 1 Release notes / | 006.6 MCC Photoshop 5 for Windows bible / | 006.6 MUR 1 The graphics coach / |
Table of Content
1. INTRODUCTION NURBS
Modeling basics
Understanding NURBS
Introduction to curves
Curve basics
Creating the perfect curves
MAYA MODELING CONCEPTS
Using construction history
Using curves to build surfaces
Creating objects using NURBS primitives
Creating surfaces
2. BUILDING BLOCKS: THE CREATE MENU
Creating objects in Maya
Using NURBS primitives
Modifying primitives to build objects
Using the show manipulator tool with primitives
Creating NURBS primitives
Etc.
3. EDITING CURVES
Curve editing
Duplicating curves and Isoparms
Setting duplicate surface curves options
Attaching curves
Attaching curves with history off
Etc.
4. CREATING SURFACE
NURBS Surfacing
Resolving surfaces
Using the revolve manipulator
Editing the input profile curve
Setting revolve options
Etc.
5. SURFACE EDITING
Editing surfaces
Projecting curves
Setting project curve options
Intersecting surfaces
Setting intersect options
Etc.
Includes Index: p. 473-487
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