Introduction to programming using Java : (Record no. 929)
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fixed length control field | 04375cam a22003014a 4500 |
001 - CONTROL NUMBER | |
control field | 3576063 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | OSt |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20210323140115.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 990504s2000 maua 001 0 eng |
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER | |
LC control number | 99028546 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9780201612721 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 0201612720 |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | BUL |
Transcribing agency | BUL |
Modifying agency | BUL |
Language of cataloging | ENG |
Description conventions | RDA |
042 ## - AUTHENTICATION CODE | |
Authentication code | pcc |
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 005.133 |
Edition number | 21 |
Item number | ARN |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Arnow, David M. |
245 10 - TITLE STATEMENT | |
Title | Introduction to programming using Java : |
Remainder of title | an object-oriented approach / |
Statement of responsibility, etc. | David M. Arnow, Gerald Weiss. |
250 ## - EDITION STATEMENT | |
Edition statement | Java 2 update |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Place of publication, distribution, etc. | Massachusetts ; |
-- | New York ; |
-- | England : |
Name of publisher, distributor, etc. | Addison Wesley, |
Date of publication, distribution, etc. | 2000. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | xxxv, 805 p. : |
Other physical details | ill. ; |
Dimensions | 23 cm. |
500 ## - GENERAL NOTE | |
General note | CONTENTS:<br/><br/>1 Jumping into java<br/><br/> 1.1 Computers and programs<br/> 1..2 Programs and models<br/> 1..3 Objects, behavior, and classes<br/> etc<br/><br/>2 Using objects<br/> 2.1 Introduction<br/> 2.2 Using print stream objects<br/> 2..3 Using spring stream objects<br/> etc<br/><br/>3 Using classes<br/> 3.1 Introduction<br/> 3.2 Creating objects<br/> 3.3 Disk files<br/> 3.4 Writing output to files<br/> 3.5 Input:: An overview<br/> <br/>4 Defining classes<br/><br/> 4.1 Introduction<br/> 4.2 Class definition<br/> 4.3 Designing classes: spying an interactive 10 classes<br/> 4.4 Implementing the interactive class<br/><br/>5 The class design process; method implementation and numerical processing<br/><br/> 5.1 Introduction<br/> 5.2 Designing classes- An overview<br/> 5.3 Numeric processing<br/> 5.4 Collecting tools : An example<br/> 5.5 Other integer types<br/> etc<br/><br/>6. Controlling Behavior -Conditional Execution<br/><br/> 6.1 Introduction<br/> 6.2 Conditional execution<br/> 6.3 Employee payroll : An example<br/> 6.4 Input methods revisited<br/> 6.5 the boolean and boolean- valued expression<br/> etc<br/><br/>7. Verifying Object Behavior: <br/> 7.1 Introduction<br/> 7.2 Categories of errors<br/> 7.3 Test drivers<br/> 7.4 Automatic testing<br/> 7.5 What to test and how to test<br/> etc<br/><br/>8. Working with Multiple Objects<br/> <br/> 8.1 Introduction<br/> 8.2 Processing Multiple Objects<br/> 8.3 Loop patterns<br/> 8.4 The impact of loops on testing<br/> 8.5 A Radio Station 's Song Library<br/> etc<br/><br/>9. Iteration<br/> 9.1 Introduction<br/> 9.2 Designing Loops<br/> 9.3 Another Simple Example<br/> 9.4 Revisiting the Loop Patterns of Chapter 8<br/> 9.5 Variations on the Payroll Loop<br/> etc<br/><br/>10. Organizing Objects<br/> 10.1 Indexing<br/> 10.2 The Limitations of Enumerators<br/> 10.3 Searching<br/> 10.4 Self - organizing Vectors<br/> 10.5 Finding the index of an Extreme<br/> etc<br/><br/>11. Recursion<br/> 11.1 Introduction<br/> 11.2 Example Exponentiation<br/> 11.3 How to Design in Recursive Method<br/> 11.4 Recursive Methods Under the Hood<br/> 11.5 Recursion with Vectors ,Arrays and Strings<br/> etc<br/><br/>12. Examples<br/><br/> 12.1 Introduction<br/> 12.2 The LOGO Turtle<br/> 12.3 Web Site Management<br/> 12.4 The game of Mancala<br/> <br/>13 Extending class behavior<br/><br/> 13.1 Introduction<br/> 13.2 Extending Class- Inheritance<br/> 13.3 A Better BufferedReader<br/> 13.4 Adding State to the Subclass - Accessing the Superclass's state<br/> etc<br/><br/> 14. Exceptions<br/> <br/> 14.1 Expect the Unexpected<br/> 14.2 Encountering the Unexpected<br/> 14.3 Handling the Unexpected <br/> 14.4 Responsibility for the Unexpected<br/> 14.5 Exceptions are not Always Errors<br/><br/> |
504 ## - BIBLIOGRAPHY, ETC. NOTE | |
Bibliography, etc. note | Glossary : p.725-738 . _ Index : p. 793-805 . |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Java (Computer program language) |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Object-oriented programming (Computer science) |
700 1# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Weiss, Gerald. |
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN) | |
a | 7 |
b | cbc |
c | orignew |
d | 1 |
e | ocip |
f | 19 |
g | y-gencatlg |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Source of classification or shelving scheme | Dewey Decimal Classification |
Koha item type | Book Open Access |
Edition | Java 2 update |
Classification part | 005.133 |
Item part | 1 |
Call number prefix | ARN |
Call number suffix | 005.133 ARN |
Withdrawn status | Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Home library | Current library | Date acquired | Source of acquisition | Inventory number | Total Checkouts | Full call number | Barcode | Date last seen | Copy number | Price effective from | Koha item type |
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Dewey Decimal Classification | Engineering Library | Engineering Library | 03/23/2021 | Donation | 0009704 | 005.133 ARN 1 | BUML23100913 | 03/23/2021 | 1 | 03/23/2021 | Book Open Access |