Designing the user interface : (Record no. 35)

MARC details
000 -LEADER
fixed length control field 03240cam a2200277 a 4500
001 - CONTROL NUMBER
control field 971301
003 - CONTROL NUMBER IDENTIFIER
control field OSt
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20230729124426.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 851107s1987 mauaf b 001 0 eng
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 85028765
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 0201165058 :
Terms of availability $30.00 (est.)
040 ## - CATALOGING SOURCE
Original cataloging agency BUL
Transcribing agency BUL
Modifying agency BUL
Language of cataloging eng
Description conventions rda
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 004.6
Edition number 21
Item number SHN
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Shneiderman, Ben.
245 10 - TITLE STATEMENT
Title Designing the user interface :
Remainder of title strategies for effective human-computer interaction /
Statement of responsibility, etc. Ben Shneiderman
250 ## - EDITION STATEMENT
Edition statement 1st edition
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Reading ;
-- California ;
Name of publisher, distributor, etc. Addison-Wesley,
Date of publication, distribution, etc. c1987.
300 ## - PHYSICAL DESCRIPTION
Extent xv, 448 p. :
Other physical details ill. (some col.) ;
Dimensions 25 cm.
500 ## - GENERAL NOTE
General note Part I Motivations and foundations<br/>1 Human factors of interactive software<br/>1.1 Introduction<br/>1.2 Primary design goals<br/>1.3 Human factors design goals<br/>1.4 Motivations for human factors in design<br/>1.5 Accommodating human diversity<br/>etc.<br/><br/>2 Theories, Principles, and Guidelines <br/>2.1 Introduction<br/>2.2 A high-level theory : Syntactic/ semantic model of user knowledge<br/>2.3 Principles : Recognize the diversity<br/>2.4 Eight golden rules of dialog design<br/>2.5 Preventing errors<br/>etc.<br/><br/>Part II Interaction Styles<br/>3 Menu Selection Systems<br/>3.1 Introduction<br/>3.2 Semantic organization<br/>3.3 Item presentation sequence<br/>3.4 Response time and display rate<br/>3.5 Moving through menus quickly<br/>etc.<br/><br/>4 Command Languages <br/>4.1 Introduction<br/>4.2 Functionality to support users' tasks<br/>4.3 Command organization strategies<br/>4.4 The benefits of structure<br/>4.5 Naming and abbreviations<br/>etc.<br/>5 Direct Manipulation<br/>5.1 Introduction<br/>5.2 Examples of direct manipulation systems<br/>5.3 Explanations of direct manipulation<br/>5.4 Potential applications of direct manipulation<br/>5.5 Direct manipulation desk operation system<br/>etc.<br/><br/>Part III Considerations and Augmentations<br/>6 Interaction devices<br/>6.1 Introduction<br/>6.2 Keyboards and function keys<br/>6.3 Pointing devices<br/>6.4 Speech recognition, digitization, and generation<br/>6.5 Displays<br/>etc.<br/><br/>7 Response Time and Display Rate<br/>7.1 Introduction<br/>7.2 Theoretical foundations<br/>7.3 Display rate and variability<br/>7.4 Response time : Expectations and attitudes<br/>7.5 Response time : User productivity<br/>etc.<br/><br/>8 System Messages<br/>8.1 Introduction<br/>8.2 Error messages<br/>8.3 Nonanthropomorphic instructions<br/>8.4 Screen design<br/>8.5 Color <br/>etc.<br/> <br/>9 Printed Manuals, Online help, and tutorials<br/>9.1 Introduction<br/>9.2 Paper versus screens : A comparison<br/>9.3 Preparing printed manuals<br/>9.4 Preparing online facilities<br/>9.5 Practitioner's summary<br/>etc.<br/><br/>Part IV Assessment and Reflection<br/>10 Iterative design, testing, and evaluation<br/>10.1 Introduction<br/>10.2 Iterative design during development<br/>10.3 Evaluation during active use<br/>10.4 Quantitative evaluations<br/>10.5 Development life-cycle<br/>etc.<br/><br/>11 Social and individual impact<br/>11.1 Introduction<br/>11.2 Fears and nightmares<br/>11.3 Preventing the plagues<br/>11.4 Overcoming the obstacle of animism<br/>11.5 In the long run<br/><br/>
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note References : p. 435 - 436 . -- Index : p. 437 - 448
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Human-computer interaction.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element User interfaces (Computer systems)
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element System design.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type Book Closed Access
Edition 1st edition
Classification part 004.6
Item part 1
Call number prefix SHN.
Call number suffix 004.6 SHN.
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Home library Current library Date acquired Source of acquisition Inventory number Total Checkouts Full call number Barcode Date last seen Copy number Price effective from Koha item type
    Dewey Decimal Classification     Engineering Library Engineering Library 01/12/2021 Purchase 0010486   004.6 SHN 1 BUML23070584 01/12/2021 1 01/12/2021 Book Open Access