Visual basic 5: (Record no. 2075)
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fixed length control field | 09093nam a22002177a 4500 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | OSt |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20231014094416.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 210323b ||||| |||| 00| 0 eng d |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | BUL |
Language of cataloging | ENG |
Transcribing agency | BUL |
Modifying agency | BUL |
Description conventions | RDA |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Edition number | 22 |
Classification number | 005.133 |
Item number | ELI |
100 ## - MAIN ENTRY--PERSONAL NAME | |
Personal name | Eliason, Alan L. |
245 ## - TITLE STATEMENT | |
Title | Visual basic 5: |
Remainder of title | Environment,programming &applications / |
Statement of responsibility, etc. | Alan L. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Place of publication, distribution, etc. | Indianapolis, |
Name of publisher, distributor, etc. | Que E & T: |
Date of publication, distribution, etc. | 1998. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | xxii,743 p.: |
Other physical details | ill.: |
Dimensions | 24 cm. |
500 ## - GENERAL NOTE | |
General note | CONTENT<br/><br/>Part I Environment<br/>1 Running a visual basic program<br/>Chapter objectives<br/>Objective 1.1 Learning how visual basic differs from other programming languages<br/>Objective 1.2 Understanding the relationship of visual basic to windows<br/>Objective 1.3 Understanding objects as instances of classes<br/>Objective 1.4 Running sample visual basic programs<br/>Chapter summary<br/><br/>2 Writing and running your first visual basic program<br/>Chapter objectives<br/>Objective 2.1 Understanding the concept of a visual basic project<br/>Objective 2.2 Learning how to manage visual basic projects<br/>Objective 2.3 Opening the properties window and changing form properties<br/>Objective 2.4 Opening the code window and writing visual basic instructions<br/>Objective 2.5 Producing a compiled application from a standard EXE project<br/><br/>3 Adding controls and event procedures to form modules<br/>Chapter objectives<br/>Objective 3.1 Understanding standard toolbox control objects<br/>Objective 3.2 Adding a control to a form and setting its properties<br/>Objective 3.3 Coding an event procedure for a control <br/>Objective 3.4 Changing object properties with coded statements<br/>Chapter summary<br/><br/>4 Learning to think visually<br/>Chapter objectives<br/>Objective 4.1 Thinking about a problem<br/>Objective 4.2 Using design-time and runtime properties to manipulate list boxes and combo boxes<br/>Objective 4.3 Using frame controls to improve user-interface design<br/>Objective 4.4 Controlling the tab order in a design<br/>Objective 4.5 Learning to enable and disable a control<br/>etc.<br/><br/>5 Introduction to the graphic controls and graphic methods of visual basic<br/>Chapter objectives<br/>Objective 5.1 Learning the basics of the visual basic coordinate system<br/>Objective 5.2 Manipulating the line and shape controls in design time and runtime<br/>Objective 5.3 Layering controls in design time and runtime<br/>Objective 5.4 Using the design-time and runtime properties of the image control<br/>Objective 5.5 Introducing the visual basic graphic methods<br/>etc.<br/><br/>Part II Programming<br/>6 Variables and constants<br/>Chapter objectives<br/>Objective 6.1 Learning the difference between a variable and a constant<br/>Objective 6.2 Declaring a variable using a data type<br/>Objective 6.3 Declaring and using the five types of numeric variables<br/>Objective 6.4 Working with fixed- and variable-length string variables<br/>Objective 6.5 Using functions for testing variables, including type variant<br/>etc.<br/><br/>7 Math operators and formulas<br/>Chapter objectives<br/>Objective 7.1 Understanding the seven arithmetic operators<br/>Objective 7.2 Writing arithmetic expressions using arithmetic operators<br/>Objective 7.3 Understanding the unary and assignment operators<br/>Objective 7.4 Converting strings to numbers and numbers to strings<br/><br/><br/>8 If... then... else logic and the select case statement<br/>Chapter Objectives<br/>Objective 8.1 Understanding the relational operators<br/>Objective 8.2 Knowing the different forms of the if..then... else syntax<br/>Objective 8.3 Understanding the logical operators<br/>Objective 8.4 Using nested if...then...else logic<br/>Objective 8.5 Using if ... then logic to manipulate objects<br/>etc.<br/><br/>9 Inputting values and formatting output<br/>Chapter objectives<br/>Objective 9.1 Understanding the uses of an input box<br/>Objective 9.2 Understanding the uses of a message box<br/>Objective 9.3 Learning how to add a pop-up menu<br/>Objective 9.4 Learning how to format numbers, dates, and time<br/>Objective 9.5 Understanding the print form method<br/><br/>10 Defining the scope of variables and procedures<br/>Chapter objectives<br/>Objective 10.1 Understanding the difference in scope among local, module and global variables<br/>Objective 10.2 Understanding static scope<br/>Objective 10.3 Understanding the scoping of procedures<br/>Objective 10.4 Working with multiple forms in an application<br/>Objective 10.5 Declaring and using a user-defined data type<br/>etc.<br/><br/>11 Working with loops<br/>Chapter objectives<br/>Objective 11.1 Understanding the for-next loop syntax<br/>Objective 11.2 Using a control array in a program<br/>Objective 11.3 Using a nested for-next loop in a program<br/>Objective 11.4 Understanding how do-loop styles<br/>Objective 11.5 Understanding how while-wend loops work<br/>etc.<br/><br/>12 Object types, variables and collections<br/>Chapter objectives<br/>Objective 12.1 Understanding the make up of object variables<br/>Objective 12.2 Knowing the difference between generic and specific object types<br/>Objective 12.3 Working with multiple instances of forms<br/>Objective 12.4 Understanding forms and controls collection<br/>etc.<br/><br/>13 Class modules<br/>Chapter objectives<br/>Objective 13.1 Reviewing object features<br/>Objective 13.2 Adding a class module to a project<br/>Objective 13.3 Adding objects to a collection<br/>Objective 13.4 Employing good programming practices when creating class modules<br/>Chapter summary<br/><br/>14 Programming user events<br/>Chapter objectives<br/>Objective 14.1 Understanding key press (),Key up (), and key down () events<br/>Objective 14.2 Working with mouse events<br/>Objective 14 3 Understanding drag () and drag drop () events<br/>Chapter summary<br/><br/>15 Introduction to debugging<br/>Chapter objectives<br/>Objective 15.1 Understanding the different types of programming errors<br/>Objective 15.2 Working with visual basic's third mode; break<br/>Objective 15.3 Working with watch expressions<br/>Objective 15.4 Understanding the debug object and its print method<br/>Chapter summary<br/><br/>16 Lists and arrays<br/>Chapter objectives<br/>Objective 16.1 Selecting an element from a list box<br/>Objective 16.2 Selecting an element from a combo box<br/>Objective 16.3 Manipulating strings<br/>Objective 16.4 Modifying strings<br/>Objective 16.5 Comparing and sorting strings<br/>etc.<br/><br/>20 File-processing controls and sequential file processing<br/>Chapter objectives<br/>Objective 20.1 Using built-in visual basic file-processing controls<br/>Objective 20.2 Understanding the purpose of the app object<br/>Objective 20.3 Adding error-handling procedures to file processing<br/>Objective 20.4 Understanding design concepts of sequential file records<br/>etc.<br/><br/>21 Random- access and binary file processing<br/>Chapter objectives<br/>Objective 21.1 Understanding the concept of the random-access file<br/>Chapter summary<br/><br/>Part III Applications<br/>22 Modular design<br/>Chapter objectives<br/>Objective 22.1 Understanding the significance of modular design<br/>Objective 22.2 Understanding the difference between call by reference and call by value<br/>Objective 22.3 Using code modules in the processing / business-rule and data layers<br/>Objective 22.4 Using class modules in the processing /business -rule and data layers<br/>Chapter summary<br/><br/>23 Creating an ActiveX DLL<br/>Chapter objectives<br/>Objective 23.1 Understanding active X components and their type libraries<br/>Objective 23.2 Creating and using an ActiveX DLL<br/>Objective 23.3 Creating and using a visual basic group<br/>Objective 23.4 Determining an application's file<br/>Chapter summary<br/><br/>24 Accessing and manipulating databases with visual basic<br/>Chapter objectives<br/>Objective 24.1 Understanding relational database terminology<br/>Objective 24.2 Using the data control<br/>Objective 24.3 Querying data stored in a database<br/>Objective 24.4 Building a database using visual data manager<br/><br/>25 Using data access objects<br/>Chapter objectives<br/>Objective 25.1 Understanding the jet engine and working with DAO Collections<br/>Objective 25.2 Opening databases and record sets<br/>Objective 25.3 Working with the record set object<br/>Objective 25.4 Learning to create, retrieve and use queryDefobjects<br/>Chapter summary<br/><br/>26 Working with objects from Microsoft office<br/>Chapter objectives<br/>Objective 26.1 Understanding Microsoft office applications<br/>Objective 26.2 Using the shell () function and send keys statement<br/>Objective 26.3 Working with objects from the excel type library<br/>Objective 26.4 Working with objects from the access type library<br/>Chapter summary<br/><br/>27 Using the OLE Container control<br/>Chapter objectives<br/>Objective 27.1 Introducing the OLE container control<br/>Objective 27.2 Working with object linking and embedding at design time<br/>Objective 27.3 Working with object linking and embedding at runtime<br/>Chapter summary<br/><br/>28 Building internet applications with ActiveX documents<br/>Chapter objectives<br/>Objective 28.1 Understanding basic internet application<br/>Objective 28.2 Creating an Active document<br/>Objective 28.3 Navigating among ActiveX document<br/>Objective 28.4 Adding a form to an ActiveX documents<br/>Objective 28.5 Using the ActiveX document migration wizard<br/><br/> |
600 ## - SUBJECT ADDED ENTRY--PERSONAL NAME | |
Source of heading or term | Malarkey,Ryan |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Visual basic program |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer Programming and application |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Source of classification or shelving scheme | Dewey Decimal Classification |
Koha item type | Book Open Access |
Edition | 22 |
Classification part | 005.133 |
Item part | 1 |
Call number prefix | ELI |
Call number suffix | 005.133 ELI |
Withdrawn status | Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Home library | Current library | Date acquired | Source of acquisition | Inventory number | Total Checkouts | Full call number | Barcode | Date last seen | Date last checked out | Copy number | Price effective from | Koha item type |
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Dewey Decimal Classification | Engineering Library | Engineering Library | 03/23/2021 | Donation | 0012160 | 1 | 005.133 ELI 1 | BUML23100986 | 03/23/2021 | 03/23/2021 | 1 | 03/23/2021 | Book Open Access |