000 01357pam a2200229 a 4500
003 OSt
005 20241011123758.0
008 921216s1993 inua 001 0 eng
020 _a1562051296 :
_c$24.95 ($31.95 Can.) (£23.35 UK)
040 _aBUL
_cBUL
_dBUL
_beng
_erda
082 0 0 _a006.6
_220
_bMUR
100 1 _aMurray, Katherine.
245 1 4 _aThe graphics coach /
_cKathy Murray.
260 _aCarmel, Ind. :
_bNew Riders Pub.,
_cc1993.
300 _axv, 349 p. :
_bill. ;
_c23 cm. +
_e1 computer disk (5 1/4 in.)
440 0 _aPersonal trainer series
500 _aContents Introduction Part One. Elementary Graphics 1. Introducing Graphics 2. Why Use Graphics 3. Graphics Programs 4. Graphics Files Format Part Two. Graphics Nuts-And- Bolts 5. Understanding Basic Hardware 6. Understanding Monitors and Video Cards 7. Understanding Art tools 8. Understanding Printers and Other Output Options Part Three. Working With Graphics 9. Graphic's Do's an Don'ts 10. A graphic Printer 11. Creating and editing graphics 12. Printing Graphics Files 13. Converting and Managing Graphics Files A. Finishing the Graphics B. Installing Programs from the Disk
500 _aIncludes index.
650 0 _aComputer graphics.
942 _2ddc
_cBO
_h006.6
_i1
_kMUR
_m006.6 MUR
999 _c1723
_d1723