Using MAYA Animation

Publication details: USA Wavefront c1999Description: xiv, 169 p. : ill. ; 24 cmSubject(s): DDC classification:
  • 22 006.6 MAY
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Holdings
Item type Current library Call number Copy number Status Date due Barcode Course reserves
Book Open Access Book Open Access Engineering Library 006.6 MAY 1 (Browse shelf(Opens below)) 1 Available BUML23112240

Engineering mathematics


Contents
1. INTRODUCTION
What is animation?
Keying concepts
Animating in Maya

2. The animation controls
Using the transport control
Transport controls hotkeys

Using the time slider
Key ticks
The virtual time slider
Time units
The current time field
The key edit menu

Using the range slider
Range slider bar

Character

Using Auto key

Animation controls settings

3. Understanding Keys
Setting keys in Maya

Using set key
Set key options
Keys settings

Using breakdowns

Using inbetweens

4. Using the Graph editor
Working with animation curves
Using the graph editor toolbar
Using the graph editor outliner
Using the graph editor graph view

5. Using the dope sheet
Editing animation with the dope sheet
Using the dope sheet menu bar
Using the dope sheet toolbar
Using the dope sheet view area

6. Animating with paths
Creating a path animation
Animating along a path
Animating along a curve on surface
Aligning animation on a path
Using motion path marker

7. Working with sound
Importing sound
Displaying sound
Playing sound

8. Previewing your animation
Setting playback option
Maximizing playback performance
Playblastng an animation

Index: 165-169 p.

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